

or Android KitKat 4.4, Lollipop 5.0, Marshmallow 6.0, Nougat 7.0, Oreo 8.0, Android Pie 9.0, Quince Tart 10, Red velvet cake 11, Snow cone 12 or later versions

In October 2008, Pangea Software released a port of Nanosaur 2 to the iPhone and iPod Touch.

Despite Universal Binaries being released for both titles, Apple has not continued to bundle either title with their new line of Intel-based Macintosh systems. Both games were packaged with some new Macintosh computers, like many of Pangea Software's products. Nanosaur 2 was released for Microsoft Windows PCs. The missions are racing, capture the eggs and battle. There are six two-player levels and three missions, thus two levels each. There is also a multiplayer option for use on the same computer the software does not support games over the internet. These include giant jumping worms, poisonous gases and Rhamphorhynchus, along with the basic enemies.

The entire game can be played in 3D using anaglyphic imagery. The game does not name on what planets the dinosaurs are, although it does state that they are not on Earth. There are three levels rather than one, each with its own layout, music, challenges and environment. This game is much larger than the original. The main weapon is a lethal shriek made by said Pteranodon, but there are other weapons which may be found during the course of the game, including a defensive force-field. The objectives are to recover the lost eggs (somehow there are multiples of each type of egg) from the rebel group. The objectives are to recover the lost eggs from the rebel group. One Pteranodon egg is left behind, and it is the eponymous hatchling that becomes the player's avatar for the game. However, an unnamed rebel group of Nanosaurs steal the eggs to create a fighting force against Earth. Nanosaur 2 takes place shortly after the original Nanosaur, assuming that it has been completed successfully, when valuable dinosaur eggs are now in the hands of the Nanosaur race.
